AI Insights · Timothy · October 2023
Top 5 Hidden Objects Games Performance in the UK for Q3 2023
Discover the top-performing Hidden Objects games in the UK for Q3 2023, with insights on downloads, revenue, and active users.
In the third quarter of 2023, the Hidden Objects game category in the United Kingdom saw notable performances from the top five apps on a unified platform. Here’s a closer look at how these games fared in terms of weekly downloads, revenue, and active users.
Found It! Hidden Object Game from Lion Studios Plus experienced fluctuations in its weekly downloads, peaking at 20.6K in late July before dropping to 5.1K by the end of September. The game saw weekly revenue range from $2.9K to $5.1K, with a notable peak at $5.1K in late July. Active users showed a significant increase in late August, reaching 66.3K, but then declined to 44.9K by the end of September.
Hidden Objects - Find It Out by Guru Smart Holding Limited maintained a steady download rate with a peak of 13.2K in mid-July and closing the quarter at 12.7K. The game’s weekly revenue hovered around $3.5K to $5.0K, with the highest revenue of $5.0K occurring in mid-July. Active users consistently grew, starting from 30.5K in late June and reaching 46.2K by the end of September.
June’s Journey: Hidden Objects by wooga showed impressive weekly revenue, peaking at $163.7K in late August, though it fluctuated throughout the quarter. Weekly downloads were relatively stable, ranging from 6.6K to 9.1K. The game’s active users also remained steady, starting at 97.3K in late June and ending at 103K in the final week of September.
Unsolved: Hidden Mystery Games by Artifex Mundi S.A. saw a steady increase in both revenue and downloads. Weekly revenue peaked at $35.1K in late September, while downloads reached a high of 9.2K in the same period. Active users grew from 40.3K in late June to 54.5K by the end of September.
Spot The Hidden Differences by AI Games FZ had moderate performance metrics, with weekly downloads peaking at 8.7K in late July and declining to 4.0K by the end of September. Revenue remained minimal throughout the quarter, and active users saw a slight decline from 23.5K in late June to 21.6K by the end of September.
For more detailed insights and data, visit Sensor Tower.